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Ranked & Competitive LadderPinnedDev ReplyFrom the dev log

How ratings work (and why there's no ladder queue yet)

Official Developer Response — Adam
Adam
Adam
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17 Sept 2026, 07:46Original Post
#1

There isn't a ranked queue or a public leaderboard yet. I'd rather say that up front than have this section promise something that isn't there. What does exist is a skill rating, and here's how it works.

Your rating

  • Every multiplayer result updates a rating using OpenSkill, the same system Beyond All Reason uses.
  • It's tracked separately for 1v1, team games and free-for-alls, because being good at one says little about the others.
  • The number you see is the cautious end of the estimate. It climbs as you play even at a flat win rate, because the game grows more sure of you.
  • A result only counts once another player in the match confirms it, so one person can't report a fake win.
  • Single player games don't touch it.

Your rank shows on your public profile, under /players/ followed by your username.

Balanced lobbies

The host has an Auto-balance button in the lobby. It spreads the highest rated players across teams while keeping the team sizes you chose. Unrated players count as average.

Why no queue

A matchmaking queue with nobody in it is worse than a list of games you can see and join. When there are enough people playing at the same time for a queue to find you a match, I'll look at it again. Leaderboards are being worked on.

Questions about your own rating are welcome here.

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