Made by players

Custom Games

A custom game is a whole new way to play, built inside Shards of Stone. Some are tower defense, where you build towers to stop waves of enemies. Some are hero arenas, survival holdouts or puzzles. Each one is a map with its own rules, made with The Forge, our free map editor.

Pick one and press Play. It runs in your browser, and you don't need an account.

Community maps

Published by players from The Forge, and by us. A marks a featured game. Signed-in players can rate them from Custom Games in the game menu. If a map breaks the rules, use Report map on its card.

48 maps

  • Preview of The Concord of Aethermere
    City Builder

    The Concord of Aethermere

    by Adam

    176×176 · 3 plays

    3D ?Mobile 3D ?

    City builder. A great river valley at a crossroads, with forest on its slopes and ore in its hills. Start with a town hall by the ford and five peasants, then draw the roads, zone the land and grow a city of many peoples.

    Play →
  • Hero Arena

    Creep Trial — Hero Leveling Arena

    by Adam

    256×256 · 1 play

    3D ?Mobile 3D ?

    A walled hero sandbox: 5 starter heroes plus all 9 faction altars (train ANY hero) and blacksmiths (each faction's own gear — one altar research unlocks them all) and a neutral item shop. Spend bounty gold on gear, then march out through escalating creep rings (kobolds → trolls → ogres). Enable 'stone legend' to take direct control.

    Play →
  • Tower Defense

    Canyon Holdout Tower Defense

    by Adam

    48×48 · 2 plays

    3D ?Mobile 3D ?

    Defend the Mountain Hold! Build watchtowers and runic spires to hold off waves of goblin creeps before they breach the gates.

  • Tower Defense

    Spiral Wonder Defense (8P Co-Op)

    by Adam

    80×80 · 1 play

    3D ?Mobile 3D ?

    8-player cooperative spiral wonder defense. Defend the central sacred Wonder monolith from escalating ground swarms, aerial gargoyles, and titan bosses with custom arcane spires and skyguard flak spires. Dynamic lanes scale from solo play up to 8 players.

    Play →
  • Custom Rules

    Castle Fight: Iron vs Scrap

    by Adam

    64×64 · 1 play

    3D ?Mobile 3D ?

    Castle Fight / Footmen Frenzy lane battle (2v2, solo vs bots). Build Iron Halls, Bolt Ranges and Steam Works. Every 20 seconds each one marches a unit down the lane on its own, with rising income, kill bounties and sudden death. Break the Scrap Keep to win.

    Play →
  • Hero Arena

    Champions of the Ring

    by Adam

    64×64 · 2 plays

    3D ?Mobile 3D ?

    DotA-lite / Warlock hero arena (4-way FFA, solo vs 3 bot champions). Pick a blessing, farm creep waves from the Pit, hunt rival champions and ascend through three tiers. First to 40 points wins. Try -save and -load for champion codes.

    Play →
  • Survival

    Nightfall Hold

    by Adam

    56×56 · 2 plays

    3D ?Mobile 3D ?

    Vampirism / Island Defense survival (co-op, playable solo). Chop lumber and wall off four forest corridors by day. Survive six escalating night assaults and the Vampire Lord. Lose every builder or the Keep and the Hold falls.

    Play →
  • Preview of Grumbar Party: The Starter
    Shipped with the game

    Grumbar Party: The Starter

    up to 6 players · forest

    132×132

    A party of eight minigames hosted by Lord Treasurer Grumbar: a gold rush, kegs, the hill, a tower of blocks, a dance-off, a powder maze, hooks over a lava pit and a river of logs. Up to six guests, the rest AI. Open it in the Forge to make a party of your own.

  • Preview of Sea of Stone: The Corsair Lagoon
    Shipped with the game

    Sea of Stone: The Corsair Lagoon

    up to 4 players · jungle

    128×128

    Open Waters: a lagoon of islands with two ports and a pirate cove. Fish the buoys, fight pirates broadside to broadside, trade, raid the cove for blueprints, and sail the night by lantern. One captain, or up to four together.

  • Preview of Sea of Stone: The Corsair Isles
    Shipped with the game

    Sea of Stone: The Corsair Isles

    up to 4 players · jungle

    256×256

    The Drowned Crown, Acts 1 and 2: inherit your aunt's boat and her debt to Tidewatch, sail the Long Reach to Kellsport, and choose the League or the Brotherhood. One captain, or up to four together.

  • Preview of Sea of Stone: Pirate Waters
    Shipped with the game

    Sea of Stone: Pirate Waters

    up to 4 players · jungle

    176×176

    A wide lagoon for two to four captains where every ship's guns are live: fish, trade and raid, and sink each other for the plunder.

  • Preview of Wheels of Stone: Meadowbrook Circuit
    Shipped with the game

    Wheels of Stone: Meadowbrook Circuit

    up to 8 players · plains

    200×200

    Racing. Hay bales, a village fair and a jump over the brook. Where every champion starts. Eight race cars, three laps, item crates, boost pads and jumps; you drive one, the rest are AI.

  • Preview of Wheels of Stone: Starwood Glade
    Shipped with the game

    Wheels of Stone: Starwood Glade

    up to 8 players · glade

    200×200

    Racing. Through the elven wood and round the singing stones. Mind the roots in the bends. Eight race cars, three laps, item crates, boost pads and jumps; you drive one, the rest are AI.

  • Preview of Wheels of Stone: Gloomroot Bog
    Shipped with the game

    Wheels of Stone: Gloomroot Bog

    up to 8 players · swamp

    200×200

    Racing. Grave lanterns, sucking mud and boulders rolling off the barrow. Not for the faint. Eight race cars, three laps, item crates, boost pads and jumps; you drive one, the rest are AI.

  • Preview of Wheels of Stone: Scrapheap Canyon
    Shipped with the game

    Wheels of Stone: Scrapheap Canyon

    up to 8 players · desert

    200×200

    Racing. A goblin junkyard in a red-rock gorge. Big dune jumps and a canyon you cannot cut. Eight race cars, three laps, item crates, boost pads and jumps; you drive one, the rest are AI.

  • Preview of Wheels of Stone: Frostfang Pass
    Shipped with the game

    Wheels of Stone: Frostfang Pass

    up to 8 players · winter

    200×200

    Racing. Up the dwarf road to the high gate and down across the frozen tarn. Ice does not forgive. Eight race cars, three laps, item crates, boost pads and jumps; you drive one, the rest are AI.

  • Preview of Wheels of Stone: Emberforge Run
    Shipped with the game

    Wheels of Stone: Emberforge Run

    up to 8 players · wasteland

    200×200

    Racing. Through the ratmen warp-foundry, over the lava river, past the fire geysers. Hot laps. Eight race cars, three laps, item crates, boost pads and jumps; you drive one, the rest are AI.

  • Preview of Wheels of Stone: Sunscale Temple
    Shipped with the game

    Wheels of Stone: Sunscale Temple

    up to 8 players · jungle

    200×200

    Racing. Round the lizardmen step pyramids, through the river ford and the jungle. Off-road cars know the bog. Eight race cars, three laps, item crates, boost pads and jumps; you drive one, the rest are AI.

  • Preview of Wheels of Stone: Nightshade Hollow
    Shipped with the game

    Wheels of Stone: Nightshade Hollow

    up to 8 players · gloom

    200×200

    Racing. A dark elf road through the gloomwood by lantern light. Two switchbacks, a chicane and a spider tunnel for the brave. Eight race cars, three laps, item crates, boost pads and jumps; you drive one, the rest are AI.

  • Preview of Wheels of Stone: Skyreach Isles
    Shipped with the game

    Wheels of Stone: Skyreach Isles

    up to 8 players · plains

    200×200

    Racing. High elf islands adrift in the open sky, joined by marble bridges and leaps of faith. Miss a jump and it is a long way down. Eight race cars, three laps, item crates, boost pads and jumps; you drive one, the rest are AI.

  • Preview of Deep Delve: Survivors
    Shipped with the game

    Deep Delve: Survivors

    up to 2 players · deep_cave

    48×48

    Subterranean 2D horde survival (Vampire Survivors style). Locked strictly to 2D canvas sprite rendering for high-performance swarm combat. Guide your hero through escalating cavern waves, harvest gold bounties, and survive the 15-minute descent into the darkness.

  • Preview of Tanks of Stone: Steam & Steel
    Shipped with the game

    Tanks of Stone: Steam & Steel

    up to 3 players · wasteland

    48×48

    Arcade top-down tank arena combat inspired by Battle City and Wii Play Tanks. Pilot the heavy dwarven Iron Vanguard, blast destructible barricades to open flanking routes, dodge enemy artillery shells, and survive 5 combat waves to defeat the colossal boss tank.

  • Preview of Vault of Ash — Escape
    Shipped with the game

    Vault of Ash — Escape

    up to 3 players · cave

    64×64

    Escape maze for one or two players. The vault seal wants two of three sigils, and the three routes to them cost different things: the Ember Ford burns you, the Stalker Warren hunts you, the Long Stair costs a third of your clock. Ash reapers wake as the ceiling starts to go. One hundred seconds.

  • Preview of Siege of Ember Gate
    Shipped with the game

    Siege of Ember Gate

    up to 3 players · wasteland

    64×64

    Hero siege for one or two players. 5 waves, and every one sends a swarm at YOU and a battering ram at the gate. The bounty is in the swarm; the ram out-ranges your towers and shrugs off their bolts, so only a champion stops one. Spend the bounty on towers that help forever, or on gate repairs that only undo — and the Forge is a long walk from the wall.

  • Preview of Ironvale Legion
    Shipped with the game

    Ironvale Legion

    up to 3 players · plains

    64×64

    Legion-TD-style lane race for one player against a rival. 10 rounds hit BOTH lanes at the same time, so a leak only costs you if the rival held. Three things to do with every round's gold: spend it on cheap posts now, save two rounds for a Bastion, or raise an Income Shrine that does nothing today, sends a Raider into the rival's lane, and breaks even on round 7.

  • Preview of Aces of Stone — Creator Example
    Shipped with the game

    Aces of Stone — Creator Example

    1 player · winter

    96×96

    An editable scrolling shooter using the public custom-map runtime, 120 Hz local simulation and sandboxed JavaScript scoring. Open it in the Forge to remix aircraft, formations, bosses and scripts.

  • Preview of Drop of Stone — Creator Example
    Shipped with the game

    Drop of Stone — Creator Example

    1 player · wasteland

    64×64

    An editable physics pegboard using the public custom-map runtime and sandboxed JavaScript scoring. Remix boards, moving pegs, bumpers, masters and code in the Forge. Local-only physics.

  • Preview of Brink of Stone: Creator Example
    Shipped with the game

    Brink of Stone: Creator Example

    up to 8 players · wasteland

    48×48

    The Brink of Stone spell brawl rebuilt from scratch on the public script API, with no engine module behind it. Eight casters on a platform that sinks into the lava a ring at a time: pick, shop, five rounds, results. Right-click walks; Q W E R F cast at the pointer. Open it in the Forge to remix the casters, the spells, the arena and the code.

  • Preview of Brink of Stone: The Shattered Isles
    Shipped with the game

    Brink of Stone: The Shattered Isles

    up to 8 players · plains

    96×96

    Spell brawl. Five islands in the open sky, a round on each: the spire, a lava pit, an ice shelf, a gold crown and a ring round the drop. Eight casters, every spell a shove: knock the others off the edge before they knock you. You play one, the rest are bots.

  • Preview of Brink of Stone: Skyreach Spire
    Shipped with the game

    Brink of Stone: Skyreach Spire

    up to 8 players · plains

    64×64

    Spell brawl. A rune-ringed island in the open sky. Gusts cross it, and the rim falls away into the clouds. Eight casters, every spell a shove: knock the others off the edge before they knock you. You play one, the rest are bots.

  • Preview of Brink of Stone: Emberforge Caldera
    Shipped with the game

    Brink of Stone: Emberforge Caldera

    up to 8 players · wasteland

    64×64

    Spell brawl. A basalt floor on a lava lake under the mountain. Vents erupt after a warning. Eight casters, every spell a shove: knock the others off the edge before they knock you. You play one, the rest are bots.

  • Preview of Brink of Stone: Barrowmere
    Shipped with the game

    Brink of Stone: Barrowmere

    up to 8 players · winter

    64×64

    Spell brawl. Ice on a frozen lake below the old barrows. The floor is slick, and the water past the edge is bitter cold. Eight casters, every spell a shove: knock the others off the edge before they knock you. You play one, the rest are bots.

  • Preview of Brink of Stone: Gloomroot Mire
    Shipped with the game

    Brink of Stone: Gloomroot Mire

    up to 8 players · swamp

    64×64

    Spell brawl. A raft of planks on a stinking bog. Dead trees stand in the way until they break. Eight casters, every spell a shove: knock the others off the edge before they knock you. You play one, the rest are bots.

  • Preview of Brink of Stone: Sunscale Ziggurat
    Shipped with the game

    Brink of Stone: Sunscale Ziggurat

    up to 8 players · jungle

    64×64

    Spell brawl. The gold top of a temple above the jungle. Off the edge is a long way down. Eight casters, every spell a shove: knock the others off the edge before they knock you. You play one, the rest are bots.

  • Preview of Brink of Stone: Scrapheap Pit
    Shipped with the game

    Brink of Stone: Scrapheap Pit

    up to 8 players · desert

    64×64

    Spell brawl. A slag pit full of scrap and powder barrels. Shoot a barrel and stand well back. Eight casters, every spell a shove: knock the others off the edge before they knock you. You play one, the rest are bots.

  • Preview of Brink of Stone: Starwood Henge
    Shipped with the game

    Brink of Stone: Starwood Henge

    up to 8 players · glade

    64×64

    Spell brawl. A ring of standing stones on a mesa above the glade. Stones block shots; the drop does not forgive. Eight casters, every spell a shove: knock the others off the edge before they knock you. You play one, the rest are bots.

  • Preview of Brink of Stone: Nightshade Hollow
    Shipped with the game

    Brink of Stone: Nightshade Hollow

    up to 8 players · gloom

    64×64

    Spell brawl. A basalt floor over witchfire, by lantern light. Webs slow anyone who walks into them. Eight casters, every spell a shove: knock the others off the edge before they knock you. You play one, the rest are bots.

  • Preview of Brink of Stone: Kingsreach Lists
    Shipped with the game

    Brink of Stone: Kingsreach Lists

    up to 8 players · plains

    64×64

    Spell brawl. The tilting yard on top of a castle tower: hay bales, powder barrels, and nothing past the battlements. Eight casters, every spell a shove: knock the others off the edge before they knock you. You play one, the rest are bots.

  • Preview of Shard Survivors: Thornwood Vale
    Shipped with the game

    Shard Survivors: Thornwood Vale

    up to 4 players · forest

    96×96

    Horde survival. The sun will not set and the forest will not sleep. Wolves run with kobolds out of the brambles, spiders drop from the boughs, and the trolls of the hills come down to see what all the howling is about. Your attacks and spells cast themselves: walk, pick a card at every level, and outlast Warlord Gorrak at ten minutes. Alone, or up to four together.

  • Preview of Shard Survivors: Frostfang Pass
    Shipped with the game

    Shard Survivors: Frostfang Pass

    up to 4 players · winter

    96×96

    Horde survival. Snow over the high pass, and under it the dead of an older war. The wolves have learned to hunt beside the bones, and something howls on the ridge that was a man once. Your attacks and spells cast themselves: walk, pick a card at every level, and outlast Vael-Kor at ten minutes. Alone, or up to four together.

  • Preview of Shard Survivors: The Ashen Reach
    Shipped with the game

    Shard Survivors: The Ashen Reach

    up to 4 players · wasteland

    96×96

    Horde survival. A waste of cinders under a red sky. Scorpions hunt the dunes, salamanders swim the hot ash, and the old wyrm that burned it all still sleeps beneath the ash. It will not sleep long. Your attacks and spells cast themselves: walk, pick a card at every level, and outlast Cinderwing the Ancient at ten minutes. Alone, or up to four together.

  • Preview of Shard Survivors: Gloomfen
    Shipped with the game

    Shard Survivors: Gloomfen

    up to 4 players · swamp

    96×96

    Horde survival. A bog at midnight, lit only by the lanterns of things that should have drowned. The ratmen brew their plague in the reeds, and the Flesh Titan wades in from the deep water to see it done. Your attacks and spells cast themselves: walk, pick a card at every level, and outlast Blight-Lung at ten minutes. Alone, or up to four together.

  • Preview of Shard Survivors: Barrowdeep
    Shipped with the game

    Shard Survivors: Barrowdeep

    up to 4 players · gloom

    96×96

    Horde survival. The barrow-field under the old moon, where the dead of nine wars lie in their mounds. Tonight the mounds are open. Every bone that ever fell here is walking, and the Ossuary King walks at their head. Your attacks and spells cast themselves: walk, pick a card at every level, and outlast Mor-Dred at ten minutes. Alone, or up to four together.

  • Preview of Shard Survivors: Wrecker's Coast
    Shipped with the game

    Shard Survivors: Wrecker's Coast

    up to 4 players · desert

    96×96

    Horde survival. A shore of wrecks under a storm. The shellbacks climb out of the surf, the brinebeards come ashore with their harpoons, and out past the breakers the Captain is bringing his whole crew in. Your attacks and spells cast themselves: walk, pick a card at every level, and outlast Captain Saltgrave at ten minutes. Alone, or up to four together.

  • Preview of Sea of Stone: The Shattered Atolls
    Shipped with the game

    Sea of Stone: The Shattered Atolls

    up to 4 players · jungle

    192×192

    The Drowned Crown, Act 3: coral shallows round the drowned Coral Citadel, the shellbacks' villages and the naga's toll. Entered at Shellhollow. One captain, or up to four together.

  • Preview of Sea of Stone: The Ember Straits
    Shipped with the game

    Sea of Stone: The Ember Straits

    up to 4 players · wasteland

    192×192

    The Drowned Crown, Act 4: hot water between fire mountains, a field of wrecks, sea drakes and the serpent of the straits. Entered at Cinderwharf. One captain, or up to four together.

  • Preview of Sea of Stone: The Bone Reef
    Shipped with the game

    Sea of Stone: The Bone Reef

    up to 4 players · winter

    192×192

    The Drowned Crown, Act 5: cold grey water and long nights over a reef of drowned ships, where the ghost fleet sails. Entered at Frostmoor. One captain, or up to four together.

  • Preview of Sea of Stone: The Tempest Spire
    Shipped with the game

    Sea of Stone: The Tempest Spire

    up to 4 players · gloom

    192×192

    The Drowned Crown, Act 6: the eye of the Gyre, an endless storm, Brinebeard's flagship and the Gyre Leviathan. Entered at the Last Light. One captain, or up to four together.

Got an idea for a game?

The Forge is free and runs in your browser. Paint a map, drop in units, and add rules with point-and-click triggers. When it plays well, publish it and it appears here.