← Shards of Stone

Ash and Iron · The world

Beyond the battlefield.

From the river’s edge to the molten depths. Explore the landscapes, changing skies and small details that give every map its character.

See it in motion.

World · 1:25

A world worth exploring

Eleven biomes, a river flythrough, changing weather and a journey from daylight into night. Captured in the game’s 3D renderer at maximum graphics.

Explore the world · 11 biomes

Every battlefield has a world beyond it.

Follow rivers into mountain valleys. Cross snow-covered forests. Descend into caves where the water gives way to lava. Take a closer look at the places you’ll fight for.

Captured on real in-game maps in 3D

Forest: Green valleys, winding rivers and mountains on the horizon. Wide vista.

River valleys

Forest

Green valleys, winding rivers and mountains on the horizon.

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Look closer. The world is alive.

Rain over the river. Snow through the trees. Rippling water and glowing lava. The atmosphere changes with the landscape.

Rain falling over a forest river in the game renderer.

Rain over the valley

Passing storms bring rain to the surface biomes.

Snow falling among winter trees beside a river in the game renderer.

Winter in the air

Snowfall settles into the atmosphere of the frozen wilderness.

An in-game forest river winding between grassy banks beneath painted mountain vistas.

Follow the water

Rivers, islands and coastlines give each map its shape.

Glowing lava channels beneath a dark cavern full of mushroom groves.

Below the surface

Cavern waterways give way to molten channels in the Deep Cave.

Captured in game with the HUD hidden and maximum graphics. These maps retain their generated resources, buildings and scenery.