Shards of Stone: Ash and Iron

In Numbers

The war across the realms, counted from real matches. Every figure on this page is read from match reports; nothing is estimated.

Tracking since 17 September 2026. Figures refresh every few minutes.

Matches
470
Started
Completed26
Abandoned232
6% completed
Units Slain
1,385
In completed matches
Units lost807
Buildings razed (registered players)0
Resources Gathered
347.8k
219.9kGold
82.3kLumber
45.5kStone
26Oil
Critters Exploded
16
In completed matches
No critter breakdown reported yet.

Units That Died The Most

Unit types killed most often

Top Victims
  1. 1
    Brawler
    BrawlerGoblins410 slain
  2. 2
    Trench Rat
    Trench RatRatmen222 slain
  3. 3
    Bomb Lobber
    Bomb LobberGoblins220 slain
  4. 4
    Peon
    PeonGoblins103 slain
  5. 5
    Long-Rifle Marksman
    Long-Rifle MarksmanRatmen99 slain
  6. 6
    Warg Rider
    Warg RiderGoblins49 slain
Workers killed by towers: not yet witnessed.

The Deadliest Units

Unit types with the most kills

Top Killers
  1. 1
    Ironguard
    IronguardDwarves277 kills
  2. 2
    Crossbowman
    CrossbowmanDwarves126 kills
  3. 3
    Knight
    KnightHumans83 kills
  4. 4
    Saurian Behemoth
    Saurian BehemothKethraki79 kills
  5. 5
    Paladin
    PaladinHumans75 kills
  6. 6
    Saurian Warrior
    Saurian WarriorKethraki74 kills
Spotlight: The Humble Pickaxe

Not yet witnessed

Killing Blows

Who landed the final hit on whom

750 blows

Tracked since 19 September 2026.

Top matchups

  1. 1
    Ironguard
    killed
    Brawler
    Ironguard over Brawler
    142 times
  2. 2
    Ironguard
    killed
    Bomb Lobber
    Ironguard over Bomb Lobber
    75 times
  3. 3
    Crossbowman
    killed
    Brawler
    Crossbowman over Brawler
    54 times
  4. 4
    Crossbowman
    killed
    Bomb Lobber
    Crossbowman over Bomb Lobber
    32 times
  5. 5
    Crossbowman
    killed
    Peon
    Crossbowman over Peon
    21 times
  6. 6
    Crossbowman
    killed
    Scrap Wall
    Crossbowman over Scrap Wall
    20 times
  1. 1.Ironguard (Dwarves)142(46%)
  2. 2.Crossbowman (Dwarves)54(18%)
  3. 3.Obsidian Pillar (Kethraki)17(6%)
  4. 4.Scaleling Skirmisher (Kethraki)16(5%)
  5. 5.Ram Rider (Dwarves)15(5%)

Full killing-blow matrix

Ironguard (Dwarves)Brawler (Goblins)142
Ironguard (Dwarves)Bomb Lobber (Goblins)75
Crossbowman (Dwarves)Brawler (Goblins)54
Crossbowman (Dwarves)Bomb Lobber (Goblins)32
Crossbowman (Dwarves)Peon (Goblins)21
Crossbowman (Dwarves)Scrap Wall (Goblins)20
Obsidian Pillar (Kethraki)Brawler (Goblins)17
Scaleling Skirmisher (Kethraki)Brawler (Goblins)16
Ironvermin (Ratmen)Ironguard (Dwarves)16
Ram Rider (Dwarves)Brawler (Goblins)15
Sun Pillar (Kethraki)Brawler (Goblins)15
Custom Spire TowerTd Creep Brawler10
Ironguard (Dwarves)Scrap Wall (Goblins)10
Hero Dwarf Lord Treasurer GrumbarBrawler (Goblins)10
Trench Rat (Ratmen)Ironguard (Dwarves)9
Ram Rider (Dwarves)Peon (Goblins)8
Saurian Warrior (Kethraki)Brawler (Goblins)8
Crossbowman (Dwarves)Mushroom Farm (Goblins)7
Ironguard (Dwarves)Warg Rider (Goblins)7
Steam Juggernaut (Dwarves)Scrap Wall (Goblins)7
Hero SigridBrawler (Goblins)7
Crossbowman (Dwarves)Spiker Tower (Goblins)5
Ironguard (Dwarves)Spiderling5
Ironguard (Dwarves)Mushroom Farm (Goblins)5
Ironguard (Dwarves)Scrap Path (Goblins)5
Ironguard (Dwarves)Spiker Tower (Goblins)5
Ram Rider (Dwarves)Scrap Wall (Goblins)5
Hero Dwarf Lord Treasurer GrumbarPeon (Goblins)5
Hero SigridKobold Digger5
Tyrant Lizard (Kethraki)Brawler (Goblins)5
Scaleling Skirmisher (Kethraki)Scrap Wall (Goblins)5
Custom Spire TowerTd Creep Air Gargoyle4
Crossbowman (Dwarves)Troll Brawler4
Ram Rider (Dwarves)Wolf4
Gnaw Pylon (Ratmen)Ironguard (Dwarves)4
Stone Priest (Dwarves)Scrap Wall (Goblins)3
Crossbowman (Dwarves)Warg Rider (Goblins)3
Whirlwing (Dwarves)Wolf3
Ironguard (Dwarves)Troll Brawler3
Ironguard (Dwarves)Troll Shaman3
Ironguard (Dwarves)Peon (Goblins)3
Ram Rider (Dwarves)Kobold Digger3
Ram Rider (Dwarves)Bomb Lobber (Goblins)3
Ram Rider (Dwarves)Scrap Path (Goblins)3
Steam Juggernaut (Dwarves)Brawler (Goblins)3
Watchtower (Dwarves)Td Creep Scout3
Spiker Tower (Goblins)Td Creep Brawler3
Ankylodon (Kethraki)Brawler (Goblins)3
Tyrant Lizard (Kethraki)Warg Rider (Goblins)3
Scaleling Skirmisher (Kethraki)Peon (Goblins)3
Showing 50 of 149 matchups

Curious Combat Feats

Counted from match reports since 19 September 2026.

Not yet witnessed

The Giant Slayer

Not yet witnessed

Called From The Stone

Not yet witnessed

The Dragon's Hoard

Not yet witnessed

The Rusty Dagger

Not yet witnessed

Wrong Side Of The River

Faction Records

Win and pick rates from completed matches

Dwarves
67% of completed matches
75% won
6 won, 2 lost8 matches
Goblins
Not yet picked in a completed match
No results
0 won, 0 lost0 matches
Ratmen
8% of completed matches
0% won
0 won, 1 lost1 matches
Kethraki
17% of completed matches
100% won
2 won, 0 lost2 matches
Wood Elves
Not yet picked in a completed match
No results
0 won, 0 lost0 matches
High Elves
Not yet picked in a completed match
No results
0 won, 0 lost0 matches
Dark Elves
Not yet picked in a completed match
No results
0 won, 0 lost0 matches
Humans
8% of completed matches
100% won
1 won, 0 lost1 matches
Undead
Not yet picked in a completed match
No results
0 won, 0 lost0 matches

Records by opponent

Easy AI
Player record against the easy AI
100% won
13 won, 0 lost13 matches
Medium AI
Player record against the medium AI
67% won
6 won, 3 lost9 matches

The Battlegrounds of Choice

What commanders pick when they start a match

Biomes

  • Forest64% (301)
  • Winter23% (107)
  • Wasteland10% (45)
  • Plains2% (8)
  • Deep Cave1% (3)
  • Swamp1% (3)
  • Glade0% (2)
  • Gloom0% (1)

Map types

  • Standard50% (235)
  • Standard49% (228)
  • River1% (5)
  • Coastal0% (1)
  • Continents0% (1)

Map sizes

  • medium67% (317)
  • small27% (127)
  • large5% (22)
  • huge1% (4)

Game modes

  • Skirmish76% (355)
  • Campaign19% (88)
  • Dungeon3% (15)
  • Moba3% (12)

Team formats

  • 1V193% (435)
  • FFA7% (31)
  • 4V41% (3)
  • 2V20% (1)

Screen aspect ratios

  • 16:973% (339)
  • Other14% (64)
  • 21:98% (36)
  • 9:166% (27)
  • 1:10% (1)

Aspect ratio is measured from the browser window when a match starts.

Depths of Stone

The dungeon crawler

Tracked since 19 September 2026.

No dungeon runs reported yet.

Bosses Felled

Dungeon boss kills by boss

No dungeon bosses have fallen yet.

The Wilds

Critters and creep camps

Tracked since 19 September 2026.

Critters by type

No critter breakdown reported yet.

Camps cleared by mode

  • Skirmish100% (6)

Camps cleared by type

  • Kobold33% (2)
  • Spider33% (2)
  • Bear17% (1)
  • Troll17% (1)

The Masons

Walls and buildings raised

Tracked since 19 September 2026.

27
Wall segments laid
19
Longest connected wall (tiles)

Most built

  1. 1
    Homestead
    HomesteadDwarves66 built
  2. 2
    Stone Path
    Stone PathDwarves62 built
  3. 3
    Stone Wall
    Stone WallDwarves27 built
  4. 4
    Animal Farm
    Animal FarmDwarves12 built
  5. 5
    Warrior Hall
    Warrior HallDwarves11 built

Stability

Measured from crash reports and performance telemetry

60
In-match crash reports since 17 September 2026
128
In-match crash reports per 1,000 matches started
Derived: 87.23% of started matches without a matching crash report
45 fps
Average frame rate across 3,450 samples, last 7 days

Custom Games

Community maps, counted on their own

258 played

Custom games keep their own record. They are not in the faction win rates above, and they never count toward a career: no wins, no losses, no leaderboard, no achievements. A custom game is just a custom game.

Times Played
258
Community maps launched
Maps played6
Maps published6
Matches Finished
0
Played through to an ending
0% of launches saw an ending
Time Played
0s
Total across every custom game
Most Played Map
2
Champions of the Ring

Most played community maps

  1. 1Champions of the Ring2 playedPlay →
    0% finished0s played
  2. 2Castle Fight: Iron vs Scrap1 playedPlay →
    0% finished0s played
  3. 3Nightfall Hold1 playedPlay →
    0% finished0s played

A launch is counted once per player per hour; an ending is counted once per match. Where a player finishes several matches on one map in an hour, the share finished is a floor rather than an exact rate.

What Did You Do In The War, Commander?

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