Spell Brawler
Brink of Stone

Brink of Stone

Every spell is a shove. The platform is shrinking.

A spell brawl for up to eight casters on a round platform over the open sky, a lava lake, a frozen lake or a bog. Hits do little damage but every one makes the next shove throw you further, so a round starts gentle and ends with one fireball sending someone over the edge.

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The Sanctum

9 casters, one from every people

Every caster fights the same, with the same health, speed and size. Your pick is who stands on the dais, and the fire your Fireball and Scourge are made of.

Drag to turn them

Princess Vaelindra, Star of the Court

Star-Rod Princess

High Elf

Starfire
Their Fireball and Scourge burn in it.

The caster select from the game itself, in the Sanctum.

How it plays

What you do

Shove, do not slay

Every hit adds strain, and strain is how far the next shove throws you. Knock rivals off the edge or into the lava.

A platform that shrinks

A ring of the platform falls away every few seconds, all the way to nothing. Stand your ground, if you can find some.

Twenty spells

Fireball and Scourge for everyone, then buy a spell for each of six slots between rounds: blinks, meteors, boomerangs, chains, mirror shields and more.

Ten arenas

Five sky islands fought a round each, and one arena for every people of the world, from a sun temple to a castle tower.

Nine casters

A hero from every people, each with their own look and their own colour of magic.

Friends or bots

Free for all or two teams, online with friends or against bots on three skills, and a practice room.

The spell shop

20 spells, six slots to fill

Everyone starts with Fireball and Scourge. Between rounds, spend your gold on one spell for each of six slots and level up the ones you like. 18 to choose from.

Q
  • Fireball

    A bolt in your own fire. Every level hits harder.

Space
  • Scourge

    A burst round you that shoves everyone close. Costs you a little health.

W

Bolts

Missiles to land from range.

  • Lightning

    After a moment, lightning strikes the first thing on its line.

  • Homing Orb

    A slow orb that curves toward the nearest enemy.

  • Boomerang

    Flies out and comes back. Catch it and its cooldown is half done.

E

Heavy hitters

Slow, hard and nasty up close.

  • Bouncer

    Jumps from caster to caster, weaker at every jump.

  • Grip

    A hook that drags the first enemy it catches back to where you stood.

  • Drain

    Drains life over three seconds and slows. You get what it takes.

R

Movement

Get out of trouble, or into it.

  • Blink

    Teleport to the cursor, and half the shove you are taking goes.

  • Thrust

    Charge toward the cursor and ram the first caster in your way.

  • Swap

    A bolt that swaps your place with the caster it hits.

D

Big spells

The ones that end rounds.

  • Meteor

    Falls on the cursor after a warning and throws everything near it.

  • Boulder

    A slow rolling stone that eats missiles, pushes all it touches and bursts at the end.

  • Wind Walk

    Vanish and run fast. Ram an enemy to throw them; casting ends it.

F

Defence

Turn a shove back on its thrower.

  • Mirror Shield

    For two seconds, missiles that touch you go back the way they came.

  • Time Shift

    In three seconds you are back where you stand now, with this health. Falling or dying brings you back at once.

  • Mirror Image

    Two copies walk beside you. A copy hit by anything is gone.

G

Control

Pin, pull and drag.

  • Link

    A chain that hauls an enemy to you, or you to a pillar.

  • Undertow

    A well at the cursor that drags bodies and missiles in for three seconds.

  • Root

    Roots the first enemy it hits: they can cast, but not walk.

The arenas

10 arenas over the drop

One for every people of the world, and the Shattered Isles: five islands in the open sky, a round on each. Every one shrinks a ring at a time until there is nowhere left to stand.

The Shattered Isles, painted

The Shattered Isles

High Elf · Open sky · By day

Five islands in the open sky, a round on each: the spire, a lava pit, an ice shelf, a gold crown and a ring round the drop.

Skyreach Spire, painted

Skyreach Spire

High Elf · Open sky · By day

A rune-ringed island in the open sky. Gusts cross it, and the rim falls away into the clouds.

Emberforge Caldera, painted

Emberforge Caldera

Dwarf · Lava · At dusk

A basalt floor on a lava lake under the mountain. Vents erupt after a warning.

Barrowmere, painted

Barrowmere

Undead · Cold water · By day

Ice on a frozen lake below the old barrows. The floor is slick, and the water past the edge is bitter cold.

Gloomroot Mire, painted

Gloomroot Mire

Ratmen · Bog · At dusk

A raft of planks on a stinking bog. Dead trees stand in the way until they break.

Sunscale Ziggurat, painted

Sunscale Ziggurat

Kethraki · Open sky · By day

The gold top of a temple above the jungle. Off the edge is a long way down.

Scrapheap Pit, painted

Scrapheap Pit

Goblin · Lava · By day

A slag pit full of scrap and powder barrels. Shoot a barrel and stand well back.

Starwood Henge, painted

Starwood Henge

Wood Elf · Open sky · At dusk

A ring of standing stones on a mesa above the glade. Stones block shots; the drop does not forgive.

Nightshade Hollow, painted

Nightshade Hollow

Dark Elf · Lava · At night

A basalt floor over witchfire, by lantern light. Webs slow anyone who walks into them.

Kingsreach Lists, painted

Kingsreach Lists

Human · Open sky · By day

The tilting yard on top of a castle tower: hay bales, powder barrels, and nothing past the battlements.

More featured custom games

Each one a whole game of its own, built in the same world.

  • Aces of Stone

    Aces of Stone

    AdventureArcade

    Take to the skies over every land of the world, one sector at a time.

  • Drop of Stone

    Drop of Stone

    PuzzleArcade

    Aim, drop, and let the runes ring.

  • Cities of Stone

    Cities of Stone

    BuilderCozy

    Found a city where you choose, lay its streets, and make a home for many peoples.

  • Wheels of Stone

    Wheels of Stone

    RacingGrand Prix

    Nine peoples. Eighteen race cars. Three laps to glory.

  • Sea of Stone

    Sea of Stone

    FishingSailing

    Fish, trade and fight your way across the Corsair Isles.

  • Grumbar Party

    Grumbar Party

    MinigamesParty

    Over a hundred minigames, eight guests, one very stingy host.

  • Shard Survivors

    Shard Survivors

    RoguelikeCo-op

    Hold out against the night. Gather the shards. Come back stronger.

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