Racing
Wheels of Stone

Wheels of Stone

Nine peoples. Eighteen race cars. Three laps to glory.

An arcade racer. Pick one of eighteen race cars, two for every people, and race seven rivals round nine circuits, each through its people's own land, with item crates, boost pads, jumps and a power of your car's own.

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The garage

18 race cars, two for every people

Every people builds two cars of its own, each with its own speed, grip and weight and a power nobody else has. Pick a car below and drag it round to look it over, then take it to the grid.

Rustrocket, the Goblin rocket dragster

The garage from the game itself. Each people has its own workshop.

In the game

Screenshots

Wheels of Stone: The start at Meadowbrook, between the grandstands
The start at Meadowbrook, between the grandstands
Wheels of Stone: Through a dwarf town at Frostfang Pass
Through a dwarf town at Frostfang Pass
Wheels of Stone: Past the windmill and the fields at Meadowbrook
Past the windmill and the fields at Meadowbrook
Wheels of Stone: Between the cliffs of Scrapheap Canyon
Between the cliffs of Scrapheap Canyon
Wheels of Stone: Through the goblin town to the jump
Through the goblin town to the jump
Wheels of Stone: Up to the crest at Frostfang Pass
Up to the crest at Frostfang Pass

How it plays

What you do

Nine circuits, nine lands

A meadow with a village fair, a red-rock canyon, a frozen mountain pass, a lava foundry, sky islands and more. Each one is its people's home turf.

Through towns and farms

Roads run through villages built by their own people, past market squares with fountains, windmills and fields, and graveyards in the gloom.

Canyons and cliffs

Race between cliff faces in a gorge, leap a chasm, crest a hill and come down hard. Miss a jump on the sky islands and it is a long way down.

Eighteen race cars

Two cars for every people, each its own build with its own speed, grip and weight, and a dashboard of its own when you drive from the cockpit.

Items and abilities

Eleven items from the crates, and a power for every car: drift for boost, tuck into a rival's slipstream, and fire your nitro in your people's colour.

A crowd for every people

Each people builds its own grandstands at the start, filled with its townsfolk. They cheer you over the line.

Cups and time trials

Single races, three-race cups and time trials, at three speed classes, against AI drivers at three skills.

Day, dusk and night

Every circuit has its own hour, and some race under lanterns and headlights.

Keyboard or gamepad

Play with a keyboard or a pad with rumble. Spun off or stuck? Hold one button and you are back on the road.

The circuits

9 circuits in 3 cups

Every circuit runs through its own people's land, past their villages, farms and grandstands. The dashed lines are the shortcuts, the blue dots boost pads and the orange marks jumps.

Meadowbrook Circuit, painted

Meadowbrook Circuit

★★★

Human · Cobblestone Cup

Hay bales, a village fair and a jump over the brook. Where every champion starts.

3 laps · By day · 1 shortcut

Starwood Glade, painted

Starwood Glade

★★★

Wood Elf · Cobblestone Cup

Through the elven wood and round the singing stones. Mind the roots in the bends.

3 laps · By day · 1 shortcut

Gloomroot Bog, painted

Gloomroot Bog

★★★

Undead · Cobblestone Cup

Grave lanterns, sucking mud and boulders rolling off the barrow. Not for the faint.

3 laps · At dusk · 2 shortcuts

Scrapheap Canyon, painted

Scrapheap Canyon

★★★

Goblin · Ember Cup

A goblin junkyard in a red-rock gorge. Big dune jumps and a canyon you cannot cut.

3 laps · By day · 1 shortcut

Frostfang Pass, painted

Frostfang Pass

★★★

Dwarf · Ember Cup

Up the dwarf road to the high gate and down across the frozen tarn. Ice does not forgive.

3 laps · By day · 1 shortcut

Emberforge Run, painted

Emberforge Run

★★★

Ratmen · Ember Cup

Through the ratmen warp-foundry, over the lava river, past the fire geysers. Hot laps.

3 laps · By day · 1 shortcut

Sunscale Temple, painted

Sunscale Temple

★★★

Kethraki · Elder Cup

Round the lizardmen step pyramids, through the river ford and the jungle. Off-road cars know the bog.

3 laps · By day · 2 shortcuts

Nightshade Hollow, painted

Nightshade Hollow

★★★

Dark Elf · Elder Cup

A dark elf road through the gloomwood by lantern light. Two switchbacks, a chicane and a spider tunnel for the brave.

3 laps · At night · 1 shortcut

Skyreach Isles, painted

Skyreach Isles

★★★

High Elf · Elder Cup

High elf islands adrift in the open sky, joined by marble bridges and leaps of faith. Miss a jump and it is a long way down.

3 laps · By day · 1 shortcut

The crates

11 items to throw, drop and fire

Drive through a crate for an item. The leaders get slicks and wards to hold their place; the back of the pack gets the rockets, the Thunderclap and the Siege Charge to come back.

Goblin Rocket

Strap it on and go: one burst of speed.

Triple Rockets

Three boosts to fire when you like.

Cannonball

A straight shot that bounces off the walls. Brake to fire it backwards.

Seeker Bolt

Finds the car one place ahead of you, wherever it goes.

Oil Slick

Drop it behind you and watch the next car spin.

Powder Keg

Throw it ahead. It goes off a moment later.

Ward of Stone

A ward of stone that stops the next hit.

Thunderclap

Shrinks and slows every car ahead of you.

Siege Charge

The car drives itself at ramming speed, and nothing can stop it.

Oil Barrel

Rolls back down the road and bursts into a slick twice the size.

Soot Bomb

A cloud of soot that blacks out the screen of every car caught in it.

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Each one a whole game of its own, built in the same world.

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