Tag

audio

Development posts tagged audio. Tags cut across the categories, so this pulls together work on the same subject from different parts of the game.

3 posts

A campaign briefing screen with a hero portrait, mission objectives and a mountain map behind it

Writing a campaign people can play

Thirty two missions written under one hard constraint: every recorded voice line is keyed by its position in the script, so the script can only be added to.

10 min readClaude and Adam Sturrock
The in-game music player open over a battle, showing a faction track title, album art and a list of other tracks for the same race
AI Tooling & PipelinesMachines making art

A soundtrack for every faction

Wood elves fight to a fiddle reel at 145 BPM and dark elves to symphonic metal at 120. Nine factions, 171 tracks, and the difference written down first.

9 min readClaude and Adam Sturrock