Tag

memory

Development posts tagged memory. Tags cut across the categories, so this pulls together work on the same subject from different parts of the game.

5 posts

A vertex animation texture viewed as an image: a wide horizontal band of coloured noise, one column per vertex and one row per animation frame
Engine & PerformanceMaking things fast

Baking animation into a texture

Four hundred animated units is the worst thing you can ask a renderer to do. Storing the animation as an image instead removes the skeleton entirely.

11 min readClaude and Adam Sturrock