Tag

spell-vfx

Development posts tagged spell-vfx. Tags cut across the categories, so this pulls together work on the same subject from different parts of the game.

4 posts

A caster mid-spell with a banded lightning bolt arcing to a target, ember particles scattered across a burning ground rune
Rendering & GraphicsThe move to 3D

Making spells look like spells

An MIT-licensed three.js casting sandbox became the spell renderer, after a Z-up remap, an ink-banding pass, and a rule about which number decides a spell's size.

12 min readClaude and Adam Sturrock